| | [text] - A Summer Story Feedback | |
| Author | Message |
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SillyJoke

Posts : 3 Join date : 2010-11-28 Age : 23 Location : Everywhere 8)
 | Subject: [text] - A Summer Story Feedback Tue Nov 30, 2010 8:01 am | |
| Hi everybody! I know this isn't the proper place to talk about '[Text] A summer story', but I can't find a topic about it.. I just downloaded the game, and when I clicked on it to play, I saw this message: - Quote :
- I'm sorry, but an uncaught exception occurred.
Exception: Shader error: Fragment shader(s) linked, vertex shader(s) failed to link.
After initialization, but before game start.
-- Full Traceback ------------------------------------------------------------
File "C:\Program Files\[text] - A Summer Story\renpy\bootstrap.py", line 270, in bootstrap File "C:\Program Files\[text] - A Summer Story\renpy\main.py", line 299, in main File "C:\Program Files\[text] - A Summer Story\renpy\display\core.py", line 1153, in __init__ File "C:\Program Files\[text] - A Summer Story\renpy\display\core.py", line 1285, in set_mode File "C:\Program Files\[text] - A Summer Story\renpy\display\gldraw.py", line 270, in set_mode File "C:\Program Files\[text] - A Summer Story\renpy\display\glenviron.py", line 323, in init File "C:\Program Files\[text] - A Summer Story\renpy\display\glshader.py", line 155, in blit_program File "C:\Program Files\[text] - A Summer Story\renpy\display\glshader.py", line 142, in compile_program File "C:\Program Files\[text] - A Summer Story\renpy\display\glshader.py", line 108, in check_status Exception: Shader error: Fragment shader(s) linked, vertex shader(s) failed to link.
After initialization, but before game start.
Ren'Py Version: Ren'Py 6.11.2b
Could you help me? I really want to play And I just finished 'Re: Alistair ++' and that was awesome!! I'm gonna download all of your games ;D You guys are the best ='D |
|  | | sake-bento Admin

Posts : 1354 Join date : 2009-12-27
 | Subject: [text] - A Summer Story Tue Nov 30, 2010 11:15 am | |
| If you can't find a thread, you're welcome to start a new one. I don't recognize that bug, but I'll pass it on to someone who will. Thank you~ |
|  | | sake-bento Admin

Posts : 1354 Join date : 2009-12-27
 | Subject: Re: [text] - A Summer Story Feedback Tue Nov 30, 2010 10:03 pm | |
| Alright, it looks like it might be something related to hardware. If you can find a copy of the file "opengl.txt" and pass it on, that would be great.
In the meantime, hold down the "Shift" key while you open the game. A window with certain options will show up. Click "Prefer Software Renderer" then "Continue" and it should work. |
|  | | SillyJoke

Posts : 3 Join date : 2010-11-28 Age : 23 Location : Everywhere 8)
 | Subject: Re: [text] - A Summer Story Feedback Wed Dec 01, 2010 6:55 am | |
| Wow, thank you for such a fast answer =D I did what you told me to do. But there isn't any window when I hold down the Shift key.. It's the same thing, the game's window show up and disappear very quickly Here is the "Opengl" text. I'm not sure if you want me to show it to you (I'm french, so my english isn't perfect yet, haha). Anyway, here it is: - Quote :
- Ren'Py 6.11.2b
windowed mode. Screen sizes: virtual=(800, 600) physical=(800, 600) Vendor: 'ATI Technologies Inc.' Renderer: 'ATI RADEON XPRESS 200M Series ' Version: '2.0.6288 Release' Display Info: <VideoInfo(hw = 0, wm = 1,video_mem = 0 blit_hw = 0, blit_hw_CC = 0, blit_hw_A = 0, blit_sw = 0, blit_sw_CC = 0, blit_sw_A = 0, bitsize = 32, bytesize = 4, masks = (16711680, 65280, 255, 0), shifts = (16, 8, 0, 0), losses = (0, 0, 0, 8 ), current_w = 1280, current_h = 800 >
Extensions: GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader
And thank you for answering me this quickly, I thought I was going to wait a least 2 day before an answer~ |
|  | | sake-bento Admin

Posts : 1354 Join date : 2009-12-27
 | Subject: Re: [text] - A Summer Story Feedback Wed Dec 01, 2010 9:58 am | |
| Not a problem. Hm...that's interesting. I'll pass this along. Which version of Windows are you using? (Or is it Mac?) |
|  | | SillyJoke

Posts : 3 Join date : 2010-11-28 Age : 23 Location : Everywhere 8)
 | Subject: Re: [text] - A Summer Story Feedback Fri Dec 03, 2010 10:06 am | |
| No, I'm not using a Mac, but I'm using Windows Vista  |
|  | | Miiraasan

Posts : 2 Join date : 2011-01-24 Age : 23
 | Subject: Re: [text] - A Summer Story Feedback Wed Jan 26, 2011 12:09 am | |
| Is it a scary story or what  ? I kinda feel creeped when im at the pond scene >< |
|  | | cobaltblue

Posts : 3 Join date : 2011-12-13
 | Subject: Re: [text] - A Summer Story Feedback Tue Dec 13, 2011 10:48 pm | |
| I know I am sort of scared with games and stories (mangas) which support gif (..means there might be a glimpse of weird creature jumping on you - not to mention that loud shrieking voice and such).
Because all people living-beings will be surprised if there is a sudden event change! Being shocked doesn't mean they are scared. That's why this annoys me - and that's why I am glad [text] is not like that. I love how you build the atmosphere.
If there is any complain, the layout of ending panel doesn't feel like ending. You might miss it just by one click. It's very likely that people clicking the pointer several times in a row while reading. In any case they don't see the ending is coming, the ending panel might be accidentally skipped. |
|  | | sake-bento Admin

Posts : 1354 Join date : 2009-12-27
 | Subject: Re: [text] - A Summer Story Feedback Fri Dec 23, 2011 10:24 pm | |
| Thanks for the feedback~ ^o^ (And your avatar is super cool.) |
|  | | misamane

Posts : 1 Join date : 2012-02-03
 | Subject: Re: [text] - A Summer Story Feedback Fri Feb 03, 2012 9:41 am | |
| I've always wondered, what program did you use to make [text]? Anyway, I really love it and it really creeped me out! |
|  | | sake-bento Admin

Posts : 1354 Join date : 2009-12-27
 | Subject: Re: [text] - A Summer Story Feedback Fri Feb 03, 2012 11:44 am | |
| It's made using Ren'py in NVL mode. Glad you enjoyed it. ^o^ |
|  | | aya_lyka

Posts : 3 Join date : 2012-06-04 Age : 24 Location : My Room
 | Subject: Re: [text] - A Summer Story Feedback Mon Jun 04, 2012 2:01 pm | |
| just finished all the endings offcourse with a little help from the hints to get #4 and #7 and is the game really sad or what. i wanted an ending where both will find closure. like her uncle getting arrested instead of dying or something where she text's her saying thanks while she goes back to where ever she came from. still its a really n ice game. |
|  | | AnglBunny

Posts : 6 Join date : 2013-05-12
 | Subject: Re: [text] - A Summer Story Feedback Thu May 16, 2013 2:33 pm | |
| Great game! I did freak out a little during the - Spoiler:
-
scene at the pond, and also when the phone starting making weird noises haha ><
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