| | Backstage Pass Beta - Bug Reports | |
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Author | Message |
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Aleksander
Posts : 1 Join date : 2014-04-26
| Subject: Re: Backstage Pass Beta - Bug Reports Sat Apr 26, 2014 4:49 pm | |
| Got this error right after you meet Matthew in the mall and get the first dialogue option with him. - Spoiler:
I'm sorry, but an uncaught exception occurred.
While running game code: File "game/script.rpy", line 614, in script call File "game/matt.rpy", line 191, in script error: Out of memory
-- Full Traceback ------------------------------------------------------------
Full traceback: File "C:\Users\Vetle\Downloads\backstagepass-0.4a-all\backstagepass-0.4a-all\renpy\bootstrap.py", line 286, in bootstrap renpy.main.main() File "C:\Users\Vetle\Downloads\backstagepass-0.4a-all\backstagepass-0.4a-all\renpy\main.py", line 328, in main run(restart) File "C:\Users\Vetle\Downloads\backstagepass-0.4a-all\backstagepass-0.4a-all\renpy\main.py", line 77, in run renpy.execution.run_context(True) File "C:\Users\Vetle\Downloads\backstagepass-0.4a-all\backstagepass-0.4a-all\renpy\execution.py", line 515, in run_context context.run() File "C:\Users\Vetle\Downloads\backstagepass-0.4a-all\backstagepass-0.4a-all\renpy\execution.py", line 294, in run node.execute() File "C:\Users\Vetle\Downloads\backstagepass-0.4a-all\backstagepass-0.4a-all\renpy\ast.py", line 1163, in execute renpy.exports.with_statement(trans, paired) File "C:\Users\Vetle\Downloads\backstagepass-0.4a-all\backstagepass-0.4a-all\renpy\exports.py", line 1147, in with_statement return renpy.game.interface.do_with(trans, paired, clear=clear) File "C:\Users\Vetle\Downloads\backstagepass-0.4a-all\backstagepass-0.4a-all\renpy\display\core.py", line 1662, in do_with clear=clear) File "C:\Users\Vetle\Downloads\backstagepass-0.4a-all\backstagepass-0.4a-all\renpy\display\core.py", line 1993, in interact repeat, rv = self.interact_core(preloads=preloads, **kwargs) File "C:\Users\Vetle\Downloads\backstagepass-0.4a-all\backstagepass-0.4a-all\renpy\display\core.py", line 2311, in interact_core self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn) File "C:\Users\Vetle\Downloads\backstagepass-0.4a-all\backstagepass-0.4a-all\renpy\display\core.py", line 1530, in draw_screen renpy.config.screen_height, File "render.pyx", line 365, in renpy.display.render.render_screen (gen\renpy.display.render.c:5300) File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2491) File "C:\Users\Vetle\Downloads\backstagepass-0.4a-all\backstagepass-0.4a-all\renpy\display\layout.py", line 536, in render surf = render(child, width, height, cst, cat) File "render.pyx", line 95, in renpy.display.render.render (gen\renpy.display.render.c:2764) File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2491) File "C:\Users\Vetle\Downloads\backstagepass-0.4a-all\backstagepass-0.4a-all\renpy\display\transition.py", line 362, in render top = render(self.new_widget, width, height, st, at) File "render.pyx", line 95, in renpy.display.render.render (gen\renpy.display.render.c:2764) File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2491) File "C:\Users\Vetle\Downloads\backstagepass-0.4a-all\backstagepass-0.4a-all\renpy\display\layout.py", line 536, in render surf = render(child, width, height, cst, cat) File "render.pyx", line 95, in renpy.display.render.render (gen\renpy.display.render.c:2764) File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2491) File "C:\Users\Vetle\Downloads\backstagepass-0.4a-all\backstagepass-0.4a-all\renpy\display\layout.py", line 536, in render surf = render(child, width, height, cst, cat) File "render.pyx", line 95, in renpy.display.render.render (gen\renpy.display.render.c:2764) File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2491) File "accelerator.pyx", line 109, in renpy.display.accelerator.transform_render (gen\renpy.display.accelerator.c:1654) File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2491) File "C:\Users\Vetle\Downloads\backstagepass-0.4a-all\backstagepass-0.4a-all\renpy\display\image.py", line 164, in render return wrap_render(self.target, width, height, st, at) File "C:\Users\Vetle\Downloads\backstagepass-0.4a-all\backstagepass-0.4a-all\renpy\display\image.py", line 54, in wrap_render rend = render(child, w, h, st, at) File "render.pyx", line 95, in renpy.display.render.render (gen\renpy.display.render.c:2764) File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2491) File "C:\Users\Vetle\Downloads\backstagepass-0.4a-all\backstagepass-0.4a-all\renpy\display\im.py", line 463, in render im = cache.get(self) File "C:\Users\Vetle\Downloads\backstagepass-0.4a-all\backstagepass-0.4a-all\renpy\display\im.py", line 196, in get surf = image.load() File "C:\Users\Vetle\Downloads\backstagepass-0.4a-all\backstagepass-0.4a-all\renpy\display\im.py", line 507, in load surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename) File "C:\Users\Vetle\Downloads\backstagepass-0.4a-all\backstagepass-0.4a-all\renpy\display\pgrender.py", line 130, in load_image rv = copy_surface_unscaled(surf) File "C:\Users\Vetle\Downloads\backstagepass-0.4a-all\backstagepass-0.4a-all\renpy\display\pgrender.py", line 119, in copy_surface rv = surface_unscaled(surf.get_size(), alpha) File "C:\Users\Vetle\Downloads\backstagepass-0.4a-all\backstagepass-0.4a-all\renpy\display\pgrender.py", line 109, in surface surf = Surface((width + 4, height + 4), 0, sample) error: Out of memory
Windows-7-6.1.7601-SP1 Ren'Py 6.17.3.327 0.4a
I also got an error right as I got the dialogue option, but I forgot to copy it. EDIT: I was sent to the main menu when trying to change outfit to the ghost costume and back to the default one. | |
| | | zen_strike
Posts : 1 Join date : 2014-04-28
| Subject: Re: Backstage Pass Beta - Bug Reports Mon Apr 28, 2014 4:44 pm | |
| Hi,
I'm on Windows 7! Just noting that the ending where Adam asks Sian to go out with him doesn't show up on the endings list. | |
| | | sake-bento Admin
Posts : 1354 Join date : 2009-12-27
| Subject: Re: Backstage Pass Beta - Bug Reports Mon Apr 28, 2014 4:57 pm | |
| - zen_strike wrote:
- Hi,
I'm on Windows 7! Just noting that the ending where Adam asks Sian to go out with him doesn't show up on the endings list. Did you get a CG to go along with it? If there's no CG, it's not the "true" Adam end. | |
| | | rainingbows
Posts : 1 Join date : 2014-04-28
| Subject: Re: Backstage Pass Beta - Bug Reports Mon Apr 28, 2014 7:32 pm | |
| Great game. Haven't finished the game yet but I wanted to point this out before I forget. I'm playing on windows 7 version 0.4a. -11/1-When I go to my wardrobe then click "ok!", it abruptly exits me to main menu instead of the game. Didn't notice it with any other date yet. | |
| | | goldensundrop
Posts : 24 Join date : 2014-04-27 Age : 26
| Subject: Re: Backstage Pass Beta - Bug Reports Fri May 02, 2014 5:08 am | |
| Playing 0.4a version on Windows 8. There's this bug/loop that happened during John's route. He calls you from your dorm and you hang out with him at Cafe Diem after that, the same event repeats for the whole week. I don't remember the date but I'll let you know it when I play again. This doesn't happen anymore. Some typos that I've found- 12/24:" Matthew strides off after Madeline and Dale immediately starts the shoot." Isn't it "immediately start the shoot". 8/28:" Before I can respond with another jab to the stomach, a group of girls strolls past us." Isn't it "stroll past us." 10/31 School Halloween Festival (dressed as a ghost):"A cluster of students dressed in matching zombie costumes stops and stares at Adam." Isn't it, " stop and stare at Adam."
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| | | awesomeautumn
Posts : 7 Join date : 2014-03-06
| Subject: Re: Backstage Pass Beta - Bug Reports Wed May 28, 2014 11:57 am | |
| - goldensundrop wrote:
- Some typos that I've found-
12/24:" Matthew strides off after Madeline and Dale immediately starts the shoot." Isn't it "immediately start the shoot". 8/28:" Before I can respond with another jab to the stomach, a group of girls strolls past us." Isn't it "stroll past us." 10/31 School Halloween Festival (dressed as a ghost):"A cluster of students dressed in matching zombie costumes stops and stares at Adam." Isn't it, " stop and stare at Adam." I don't think any of these are typos. "Dale immediately starts the shoot" is correct since only Dale is starting the shoot. "A group of girls strolls past us" is correct because group is singular. It's the same for cluster, I believe. | |
| | | Chiabride
Posts : 5 Join date : 2014-06-01
| Subject: Re: Backstage Pass Beta - Bug Reports Sun Jun 01, 2014 1:10 am | |
| Hi so the computer I am using is windows 7 and what I have looks like a bug but I'm not entirely sure if it is one.
When I download and install the game whether it's 5.a through the email or through steam I continue to see this really weird thing in extras.
The CG gallery is 90% complete with only a select few images still locked. The ending list says 7 of them have been found and I've not played the game before so this is kind of worrisome.
| |
| | | sake-bento Admin
Posts : 1354 Join date : 2009-12-27
| Subject: Re: Backstage Pass Beta - Bug Reports Sun Jun 01, 2014 1:05 pm | |
| It looks like somehow old save files have been packaged with the latest build, which is weird, since this has never happened before and I haven't changed anything. O_o I deleted the save folder and updated the Steam version. Uploading a new version to the server now too. | |
| | | taliel
Posts : 2 Join date : 2014-04-13
| Subject: Early version bugs so far Wed Jun 04, 2014 11:26 am | |
| 12/28 - bring Alvin a gift for Christmas prompt comes up during the tutoring session a second time
Alvin at cafe - spinach salad option doesn't have the usual "and feta"
Lloyd at cafe - after the food choice and corresponding dialogue, it says "Image 'lloyd normal' can't take parameters 'alt"
Lloyd at arcade - his sprite doesn't show up (I'm assuming that it just wasn't scripted in yet, so not really a big deal)
Cg gallery extra - clicking anywhere on the imagemap, even the non-clickable areas returns you to the main menu
Sian route (+befriending alvin) - the game glitches at the end of the year and bypasses right to the next day and keeps going
If I could also make a suggestion: A main menu button in the settings would be helpful as sometimes I want to look at a cg/listen to a track during a playthrough but can't.
Sorry for the wall of text ^_^"
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| | | iVinnie
Posts : 2 Join date : 2014-06-01
| Subject: Re: Backstage Pass Beta - Bug Reports Wed Jun 04, 2014 2:52 pm | |
| Hi, I'm using Windows 7..and I can't seem to get the Adam's concert /: I've replayed it a lot of times trying to get it, but I never can. | |
| | | crestforte
Posts : 1 Join date : 2014-06-06 Age : 43 Location : United States
| Subject: Traceback Error Fri Jun 06, 2014 9:26 pm | |
| Finished out Benito's route. When I went to check out the CGs, I got an error. Since I can't put an external link yet, I'll have to copy and paste it here. - Traceback:
I'm sorry, but an uncaught exception occurred.
While running game code: File "renpy/common/00start.rpy", line 193, in script python: File "renpy/common/00start.rpy", line 195, in <module> renpy.call_in_new_context(_restart[2]) File "game/screens.rpy", line 238, in script File "game/screens.rpy", line 238, in <module> File "renpy/common/00gallery.rpy", line 452, in show index = images.index((button, image)) ValueError: (26, 0) is not in list
-- Full Traceback ------------------------------------------------------------
Full traceback: File "renpy/common/00start.rpy", line 193, in script python: File "C:\Program Files (x86)\Steam\steamapps\common\BackstagePass\renpy\ast.py", line 756, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "C:\Program Files (x86)\Steam\steamapps\common\BackstagePass\renpy\python.py", line 1382, in py_exec_bytecode exec bytecode in globals, locals File "renpy/common/00start.rpy", line 195, in <module> renpy.call_in_new_context(_restart[2]) File "C:\Program Files (x86)\Steam\steamapps\common\BackstagePass\renpy\game.py", line 283, in call_in_new_context return renpy.execution.run_context(False) File "C:\Program Files (x86)\Steam\steamapps\common\BackstagePass\renpy\execution.py", line 515, in run_context context.run() File "game/screens.rpy", line 238, in script File "C:\Program Files (x86)\Steam\steamapps\common\BackstagePass\renpy\ast.py", line 756, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "C:\Program Files (x86)\Steam\steamapps\common\BackstagePass\renpy\python.py", line 1382, in py_exec_bytecode exec bytecode in globals, locals File "game/screens.rpy", line 238, in <module> File "C:\Program Files (x86)\Steam\steamapps\common\BackstagePass\renpy\exports.py", line 1052, in pause rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward) File "C:\Program Files (x86)\Steam\steamapps\common\BackstagePass\renpy\ui.py", line 264, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "C:\Program Files (x86)\Steam\steamapps\common\BackstagePass\renpy\display\core.py", line 2065, in interact repeat, rv = self.interact_core(preloads=preloads, **kwargs) File "C:\Program Files (x86)\Steam\steamapps\common\BackstagePass\renpy\display\core.py", line 2652, in interact_core rv = root_widget.event(ev, x, y, 0) File "C:\Program Files (x86)\Steam\steamapps\common\BackstagePass\renpy\display\layout.py", line 774, in event rv = i.event(ev, x - xo, y - yo, cst) File "C:\Program Files (x86)\Steam\steamapps\common\BackstagePass\renpy\display\layout.py", line 774, in event rv = i.event(ev, x - xo, y - yo, cst) File "C:\Program Files (x86)\Steam\steamapps\common\BackstagePass\renpy\display\layout.py", line 774, in event rv = i.event(ev, x - xo, y - yo, cst) File "C:\Program Files (x86)\Steam\steamapps\common\BackstagePass\renpy\display\screen.py", line 345, in event rv = self.child.event(ev, x, y, st) File "C:\Program Files (x86)\Steam\steamapps\common\BackstagePass\renpy\display\layout.py", line 774, in event rv = i.event(ev, x - xo, y - yo, cst) File "C:\Program Files (x86)\Steam\steamapps\common\BackstagePass\renpy\display\layout.py", line 180, in event rv = d.event(ev, x - xo, y - yo, st) File "C:\Program Files (x86)\Steam\steamapps\common\BackstagePass\renpy\display\layout.py", line 774, in event rv = i.event(ev, x - xo, y - yo, cst) File "C:\Program Files (x86)\Steam\steamapps\common\BackstagePass\renpy\display\layout.py", line 180, in event rv = d.event(ev, x - xo, y - yo, st) File "C:\Program Files (x86)\Steam\steamapps\common\BackstagePass\renpy\display\behavior.py", line 726, in event return handle_click(self.clicked) File "C:\Program Files (x86)\Steam\steamapps\common\BackstagePass\renpy\display\behavior.py", line 669, in handle_click rv = run(action) File "C:\Program Files (x86)\Steam\steamapps\common\BackstagePass\renpy\display\behavior.py", line 274, in run return var(*args, **kwargs) File "C:\Program Files (x86)\Steam\steamapps\common\BackstagePass\renpy\curry.py", line 38, in __call__ **dict(self.kwargs.items() + kwargs.items())) File "C:\Program Files (x86)\Steam\steamapps\common\BackstagePass\renpy\game.py", line 235, in invoke_in_new_context return callable(*args, **kwargs) File "renpy/common/00gallery.rpy", line 452, in show index = images.index((button, image)) ValueError: (26, 0) is not in list
Windows-post2008Server-6.2.9200 Ren'Py 6.17.6.512 0.5c
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| | | Shadow_
Posts : 1 Join date : 2014-06-08
| Subject: Re: Backstage Pass Beta - Bug Reports Sun Jun 08, 2014 4:08 am | |
| Had a glance through the forum and couldn't find a report about it, but apologies if this has been brought up before.
Version 0.5c (Steam beta), Windows 8.1
3/24 on Benito's route, when meeting with Llyod and Benito to discuss getting cameras for his new website gig, the meeting takes place in Sian's bedroom and not Pho24. In addition, the textbox disappears and reappears on screen when sprites change expressions during this entire scene.
3/1 – When Llyod greets Celina with a kiss at work, only Sian's sprite shows up in the scene. Llyod and Celina's sprites don't appear at all. | |
| | | miharu-chan
Posts : 10 Join date : 2014-06-07
| Subject: Re: Backstage Pass Beta - Bug Reports Mon Jun 09, 2014 12:45 pm | |
| Backstage Pass version 0.5c (Steam Early Access) Windows 7- On some dates with John, his glasses are replaced with his hat mid-conversation. (I'm guessing this is the hat bug mentioned earlier from the previous version?) - Screencap:
- If you access the Load Screen from the Title Screen, clicking on anywhere that's not a button in the Load Screen takes you back to the Title Screen. - When accessing the Load and Save screens in-game through the Quick Menu (right click menu), clicking on anywhere that's not a button above the page numbers takes you back to the Title Screen (if you click the YES button in the confirmation screen). This doesn't happen when you access the Load and Save Screens through the dialog box buttons though. - Some unlocked endings disappear from the Endings List. Chibis disappear from the Title Screen because of this as well. (I think this happens when I load to earlier saves or when I overwrite an earlier save.) - Not sure if this is a bug or it just hasn't been coded in yet, but I got two Nicole CGs that don't appear in the Others CG Gallery: The Golden Princess CG (which I'm not sure actually exists... it might have been Matt's CG or something. It's been a long while since that playthrough and I've unfortunately overwritten that save already which was in an earlier version), and the Tacky Shirt CG (-which I got in December. However, I think we're meant to unlock it earlier in the game, otherwise the situation would seem weird. I've chosen to always be nice to Nicole so she's friendly with me at the Halloween party, but in this CG, Nicole thinks Sian hates her and Sian tells Nicole that she's been rude to her ever since they met.). - Clicking on anything that isn't a button on the CG Gallery also takes you back to the Title Screen - I'm not really sure how this works, but I can't seem to unlock Steam achievements even though I fulfilled the requirements (ie, best ending for Matt's friendship and romance routes, etc.). [edit]- Sian is supposed to meet up with Lloyd at Pho 24 on March 24 to ask him for some help or advice for Benito's video. When they meet up, the background is Sian's room instead of the one for Pho 24. - Screencap:
- Typo when Alvin and Sian watch the Moonlight Avenger: Eclipsed movie at the Movie Theater: "True, they did change Justin Todd's origin story, but I think given the ending of the first film, it was the most logical choice."
Last edited by miharu-chan on Wed Jun 11, 2014 8:18 am; edited 6 times in total | |
| | | Italian
Posts : 3 Join date : 2014-06-09
| Subject: Re: Backstage Pass Beta - Bug Reports Mon Jun 09, 2014 8:26 pm | |
| I did Benito's route and got the Benito romance ending and it showed up in the endings list. Then I played again and got expelled. Then I played again and got the Adam romance ending.
The only ending that shows up in the list now is the expelled one. | |
| | | Nimiety
Posts : 11 Join date : 2014-03-17
| Subject: Re: Backstage Pass Beta - Bug Reports Mon Jun 09, 2014 8:34 pm | |
| Game version 0.5b, OS X On 1/3, visiting the cafe with Alvin, Sian offers him a cupcake which fails..even though she hasn’t been introduced to the cupcake club yet.
3/24 - Yup, duplicated the bug with meeting Lloyd in Sian’s room. Sadly, I’m trying for Alvin’s route, or I’d be chortling much more.
Prof. Couvalt dialog issues - when grades are excellent, he has ‘happy’ in each sentence, and on 10/1 he gives both the excellent and the acceptable speeches.
…wait, the game is still going through October. And there are still summer movies. And there is no Halloween. And there was a very brief credits-and-end. Errr. I was aiming for Alvin’s route, but I think I wound up on one of the alone routes, though they are good friends. Endling list shows only the ones I already had before the latest release, which inclines me to think it was another independent end, no acknowledgement of befriending Alvin. | |
| | | tooaya
Posts : 1083 Join date : 2009-12-29
| Subject: Re: Backstage Pass Beta - Bug Reports Mon Jun 09, 2014 8:40 pm | |
| Just so people know, the secret routes are not complete yet, so you wouldn't be getting the character ends even if there's more events relating to them that can be unlocked.
EDIT: just a little thing for Alvin's Halloween event. Somewhere in the conversation he mentions Adam's one of Sian's many celebrity friends. This would have made sense if there's an event prior that tells Alvin Sian has celebrity friends. But if the players didn't unlock that event, the line here would be strange. | |
| | | riviera
Posts : 1 Join date : 2014-06-11
| Subject: Re: Backstage Pass Beta - Bug Reports Wed Jun 11, 2014 2:30 am | |
| I just recently finished Matthew's route, and for some reason the ending seems to have messed up for me.
The kiss scene played fine, the epilogue played fine, but immediately after the epilogue was done the ren faire scene where he dresses up as an elf played. I hadn't seen this scene in the game previously, and had been wondering why it had never happened.
Right after that scene finished, the kiss scene played again, then the epilogue played again, and then the game finally sent me to the credits.
Version 0.5a on Windows XP (fully up to date)
This is the only bug I've had apart from the game crashing on some of Benito's CGs. | |
| | | goldensundrop
Posts : 24 Join date : 2014-04-27 Age : 26
| Subject: Re: Backstage Pass Beta - Bug Reports Thu Jun 12, 2014 5:44 am | |
| After inviting Lloyd to Cafe Diem, the phone icon still shows, after that while running a dialogue, it's still seen: Here:- Spoiler:
I'm running on Windows 8.1(Fully up to date) on 0.5b beta. Also this is shown: Here:- Spoiler:
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| | | De-chan
Posts : 18 Join date : 2014-04-15
| Subject: Re: Backstage Pass Beta - Bug Reports Sat Jun 14, 2014 1:40 am | |
| I'm still playing backstage pass0.4a version and I'm playing it at windows 7 I don't know the 0.5c or any of it is already fixed this, but well just in case it's not fixed yet
Tuesday, 6/8 [John's route] Allison She nods at a nearby car.
I don't get it why she nods, I think it should be points, not nods? or it is just me?
Adam Don't worry, I know what I'm doing right now. And my parents are there just in case.
The sprites is still Allison, and Adam is not there, and it's surely is Allison's dialogue, so that Adam should've be Allison
if you want to see the screencap : http://gyazo.com/c7622e27469835cc3a5d5a1b2cf8e869 http://gyazo.com/3d6076ade530060e9564f6410d683cf3 [edit] I think this one have the same case like the first one? but this one should be point not points... http://gyazo.com/0d961d07e1cccf19c1c6a38ad99aee7e or do you purposely say nod and not point? | |
| | | Nii
Posts : 2 Join date : 2014-06-20
| Subject: Re: Backstage Pass Beta - Bug Reports Fri Jun 20, 2014 3:13 pm | |
| Hi hi! I haven't played a whole lot yet, but here are a few things that I've encountered. Apologies in advance if these have already been brought up!
I'm on version 0.5c.
Friday, 8/28 - Laptop scene came up twice for me for some reason. I replied to the email, read Lloyd's response, and logged out - and then after a couple of lines of dialogue I was prompted to reply again as if I hadn't done a thing.
General - The blinking star thing still shows when I click the "x" in the quick menu. - The blinking star thing only shows up in narration dialogue. I don't see the blinking star in any character dialogue (at least, with the characters I've seen so far). - In-game when I'm clicking at a random spot on the Save Game screen, it seems to "pass through" to click on stuff from the Main Menu, if that makes sense. Same with the other screens that go above the Main Menu.
I'll post more as I see them. So far the game's looking pretty amazing! | |
| | | awesomeautumn
Posts : 7 Join date : 2014-03-06
| Subject: Re: Backstage Pass Beta - Bug Reports Mon Jun 23, 2014 12:53 pm | |
| 0.5c Windows
At Benito's Halloween event, the bottle slips from "is hand." | |
| | | goldensundrop
Posts : 24 Join date : 2014-04-27 Age : 26
| Subject: Re: Backstage Pass Beta - Bug Reports Wed Jun 25, 2014 5:05 am | |
| 0.5b Windows On Matthew's route on 7/11 after inviting him to the Renaissance Faire, and changing the outfit, the event suddenly skips and lands on 7/17
Last edited by goldensundrop on Wed Jun 25, 2014 5:07 am; edited 1 time in total | |
| | | goldensundrop
Posts : 24 Join date : 2014-04-27 Age : 26
| Subject: Re: Backstage Pass Beta - Bug Reports Wed Jun 25, 2014 5:06 am | |
| 0.5b Windows On Matthew's route on 7/11 after inviting him to the Renaissance Faire, and changing the outfit, the event suddenly skips and lands on 7/17 | |
| | | ellzee
Posts : 4 Join date : 2014-06-25
| Subject: Re: Backstage Pass Beta - Bug Reports Wed Jun 25, 2014 8:15 pm | |
| Every time I check my Ending List, I only see two:
16. Ended the Year Independent - and then whichever one I just finished. Whatever ones I've gotten before are not listed/gone. ;_; | |
| | | GlowGlow
Posts : 3 Join date : 2014-06-28
| Subject: Re: Backstage Pass Beta - Bug Reports Mon Jun 30, 2014 5:47 am | |
| Sian is supposed to be working for Midnight cosmetics every Tuesday but nothing happens.
Also the music keeps going in and out at times. | |
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| Subject: Re: Backstage Pass Beta - Bug Reports | |
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| | | | Backstage Pass Beta - Bug Reports | |
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